showing 23 games
name arrow_downward | publisher(developer) | year | tags | description | |
---|---|---|---|---|---|
Another World | Delphine Software | 1991 | alienplanet anotherworld cinematicplatformer descriptivedeaths displacementfiction energyweapons fromanotherworld instantdeath jumping lifelikemotion noaircontrol nohud rotoscoping stranded | labelimageminimize | |
Beyond the Ice Palace | Elite | 1988 | harmfultouch ingametitle instantdeath ladders lives monsters nofalldamage score thrownweapons walking | labelimageminimize | |
Bomb Jack | Elite (Paradox Software) | 1988 | 3.5disk bombjack claiming commercial harmfultouch instantdeath joystick license-proprietary lives score superjump | Collecting bombs and defeating your enemy as you go makes this coin-op conversion one of the most high-scoring and exciting games available. Totally addictive Superb graphics Screen after screen of challenging fun*** [75]*** [103]*** [62]*** [13]*** [75]*** [4]*** [22]***Budget version. [52]*** [52]*** [47] | labelimagesubject |
Chicago 30's | Topo Soft;U.S. Gold (Topo Soft) | 1989 | 1930s 20thcentury city-chicago-il firearms gangsters instantdeath outlaws prohibitionera runandgun | labelimageminimize | |
Chubby Gristle | Grandslam (Teque) | 1988 | elevators harmfultouch instantdeath ladders lives platformer score walking | labelimageminimize | |
Chuckie Egg | Pick & Choose (Icon Design) | 1988 | birds claiming instantdeath ladders lives platformer score timelimit | labelimageminimize | |
Commando | Elite | 1989 | firearms grenades instantdeath lives militantprotagonist runandgun score | labelimageminimize | |
Crystal Castles | Atari (Andromeda Software) | 1986 | anthroprotagonist claiming instantdeath lives score ursineprotagonist walking | labelimageminimize | |
Dyna Blaster | Ubi Soft | 1992 | bomberman bombs chainreactions did harmfultouch instantdeath lives rescue savepassword score timelimit walking | The black spaceman kidnapped Bomberman's beloved and brought her to his chambers in the castle, far beyond his reach, over the rivers, forest and mountains. Bomberman's job is to save her, battling the sea of the enemies, with only bombs at his disposal. The range of Bomberman's bomb explosions can be upgraded with time, but if he dies, the range resets back to the minimum range and Bomberman loses his previous skills. Some updates can make Bomberman walk through the walls, increase his speed, and give him some other assets to aid him in his quest to save the woman he loves. This top-down action-arcade game consists of nine levels per stage, each tougher than the other, and each final one consisting of the boss that will have to be dealt with. Bomberman can move horizontally and vertically and lay down bombs behind him, thus evaporating the enemies, but beware: Bomberman can block himself with his own bomb, and thus become a victim of his own bomb.*** [56]*** [75]*** [22] | labelimagesubject |
Gemini Wing | Sales Curve (Imagitec Design) | 1989 | bossbattles instantdeath lives powerups score scrollingshooter | labelimageminimize | |
HATE: Hostile All Terrain Encounter | Gremlin Graphics | 1989 | aerodyne ingametitle instantdeath lives score scrollingshooter tanks | labelimageminimize | |
Jet Set Willy | Software Projects | 1989 | claiming disappearingplatforms falldamage free2play harmfultouch instantdeath jetsetwilly joystick license-proprietary lives platformer timelimit walking willyminer | Miner Willy, intrepid explorer and nouveau-riche socialite, has been reaping the benefits of his fortunate discovery in Surbiton. He has a yacht, a cliff-top mansion, an Italian housekeeper and a French cook, and hundreds of new found friends who REALLY know how to enjoy themselves at a party. His housekeeper, Maria, however, takes a very dim view of all his revelry, and finally after a particularly boisterous thrash she puts her foot down. When the last of the louts disappears down the drive in his Aston Martin, all Willy can think about is crashing out in his four-poster. But Maria won't let him into his room until ALL the discarded glasses and bottles have been cleared away. Can you help Willy out of his dilemma? He hasn't explored his mansion properly yet (it IS a large place and he HAS been VERY busy) and there are some very strange things going on in the further recesses of the house (I wonder what the last owner WAS doing in his laboratory the night he disappeared). You should manage O.K though you will probably find some loonies have been up on the roof and I would check down the road and on the beach if I was you. Good luck and don't worry, all you can lose in this game is sleep.***Programmed in 1989, but never officially published. Eventually published as freeware around 1998. | labelimagesubject |
North Star | Gremlin Graphics (Sentient Software) | 1988 | alieninvasion aliens asphyxiation instantdeath lives score spacestation walking | labelimageminimize | |
Pac-Land | Grandslam (Mr. Micro) | 1989 | ghosts instantdeath lives pacman platformer score walking | labelimageminimize | |
Pac-Mania | Grandslam (Teque) | 1988 | claiming ghosts instantdeath lives pacman pacmanlike score | labelimageminimize | |
Rockford: The Arcade Game | Melbourne House;Electronic Arts (Icon Design) | 1988 | boulderdashlike claiming digging instantdeath subterranean timelimit | labelimageminimize | |
Snoball in Hell | Atlantis Software (Mind's Eye) | 1991 | breakoutlike commercial hybridgame instantdeath joystick keyboard license-proprietary lives score | labelimageminimize | |
Solomon's Key | U.S. Gold (Probe) | 1987 | europeanfae ghosts instantdeath keys lives magic monsters nofalldamage npcspawning platformer score secrets timelimit walking | labelimageminimize | |
Space Pilot ST | Kingsoft;Anco | 1986 | instantdeath lives multidirshooter score spacepilot-series | labelimageminimize | |
Spidertronic | ERE Informatique | 1988 | arachnidprotagonist instantdeath lives robotprotagonist score | labelimageminimize | |
Terrestrial Encounter | Solar Software | 1986 | asphyxiation claiming instantdeath lives nofalldamage score spacecraft-location | Join our hero as he is beamed aboard a mysterious alien spacecraft, just another specimen for the visitors collection. In order to leave his unwelcome new home, he has to visit the cells of his fellow inmates and collect the galactic keys, from each of the miniature worlds that are maintained throughout the ship, beware though each cell is occupied by a weird and crazy lifeform. | labelimagesubject |
Uridium | Mindscape (Graftgold) | 1986 | instantdeath lives score scrollingshooter space | labelimageminimize | |
Weird Dreams | Rainbird | 1989 | dreamworld harmfultouch instantdeath lives moaifigures nosaves search skywhales surreal | labelimageminimize |